Hi, I'm Theo. I'm a certified Unity game developer with professional design contributions to over a dozen games (several from the pre-production phase, 10 of which shipped.) I've worked on both independent titles and well-known IP from big publishers.
I've been in the games industry for over 10 years; 3.5+ in design and 6.5 in brand and marketing, working at both small and large publishers and developers.
Having this understanding of where art meets business gives me a more holistic view of designing with business and product goals in mind.
I also make games solo in my spare time (8 so far!) for fun and continuous learning, and I mentor individuals new to or looking to enter the games industry as part of the Limit Break mentorship program.